12/11/2023 0 Comments Witcher 3 next gen upgradeThe Witcher 3, for example, which has never been considered a slouch in the graphics department, used to happily run on my PC with everything on max, in 4K ultrawide, without dropping a single frame. Older games are usually the ones you can crank to your heart’s content. But it tends to only be an annoyance with the latest games, and particularly graphically intensive ones at that. Now, this is all par for the course with high-end PC gaming: you pays a lot of money, you makes a lot of choices. Geralt of Rivia in all his spectacular PC glory. Me? If it’s there, I want it turned on, otherwise I’ll be wincing every time a screen space reflection rudely disappears when I dare to tilt the camera. Some people can take or leave raytracing. Others, like me, abhor it: it’s synonymous with “unplayable” as far as I’m concerned. Some people don’t mind a bit of screen tearing if it unlocks some performance headroom. Incessantly calibrating a piece of software with all the complexity of one that monitors the status of a nuclear reactor, not just for your specific hardware configuration but also for your own tolerances as a human being. The worst bit is when you can’t whack everything on ultra, and so have to Fiddle: endlessly tweaking a bewildering array of switches and sliders in order to find the perfect balance between performance and visual fidelity. The best bit of PC gaming is having the speed and power to be able to whack everything on Ultra and marvel as your rig effortlessly spits out a silky-smooth rendition of whatever game it is, with graphical features activated that would make the latest consoles wave a little white flag and melt into a puddle of liquid convenience. ^ Stay tuned for our full video appraisal of The Witcher 3's current state, full of glorious ultrawide footage!
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